Searched refs:VME2_VECTOR_BASE (Results 1 – 2 of 2) sorted by relevance
417 #define VME2_VECTOR_BASE (0x60u) macro419 #define VME2_VECTOR_LOCAL_MIN (VME2_VECTOR_BASE + 0x08u)420 #define VME2_VECTOR_LOCAL_MAX (VME2_VECTOR_BASE + 0x1fu)421 #define VME2_VEC_SOFT0 (VME2_VECTOR_BASE + 0x08u)422 #define VME2_VEC_SOFT1 (VME2_VECTOR_BASE + 0x09u)423 #define VME2_VEC_SOFT2 (VME2_VECTOR_BASE + 0x0au)424 #define VME2_VEC_SOFT3 (VME2_VECTOR_BASE + 0x0bu)425 #define VME2_VEC_SOFT4 (VME2_VECTOR_BASE + 0x0cu)426 #define VME2_VEC_SOFT5 (VME2_VECTOR_BASE + 0x0du)427 #define VME2_VEC_SOFT6 (VME2_VECTOR_BASE + 0x0eu)[all …]
272 arg = (void *) (vec - VME2_VECTOR_BASE); in vmetwo_intr_establish()277 bitoff = vec - VME2_VECTOR_BASE; in vmetwo_intr_establish()364 bitoff = vec - VME2_VECTOR_BASE; in vmetwo_intr_disestablish()