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Searched refs:S_RIGHT_WAY (Results 1 – 3 of 3) sorted by relevance

/netbsd/src/games/mille/
Dcomp.c172 || pp->safety[S_RIGHT_WAY] != S_UNKNOWN); in calcmove()
237 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN) in calcmove()
238 *value = (pp->safety[S_RIGHT_WAY] == in calcmove()
245 safe = S_RIGHT_WAY; in calcmove()
278 if (pp->safety[S_RIGHT_WAY] != S_UNKNOWN) in calcmove()
279 *value = (pp->safety[S_RIGHT_WAY] == in calcmove()
301 *value = (pp->safety[S_RIGHT_WAY] != in calcmove()
303 safe = S_RIGHT_WAY; in calcmove()
333 if (op->safety[S_RIGHT_WAY] == S_PLAYED) in calcmove()
336 *value = (pp->safety[S_RIGHT_WAY] != in calcmove()
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Dmille.h113 #undef S_RIGHT_WAY
121 #define S_RIGHT_WAY 3 /* Right-of-Way card index */ macro
Dmove.c259 if (pp->safety[S_RIGHT_WAY] == S_PLAYED) in playcard()
296 if (pp->safety[S_RIGHT_WAY] == S_PLAYED) in playcard()