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Searched refs:SC_SAFETY (Results 1 – 2 of 2) sorted by relevance

/netbsd/src/games/mille/
Dmove.c327 pp->total += SC_SAFETY; in playcard()
328 pp->hand_tot += SC_SAFETY; in playcard()
329 if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) { in playcard()
Dmille.h94 #define SC_SAFETY 100 macro