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Searched refs:ODARTRAP (Results 1 – 4 of 4) sorted by relevance

/netbsd/src/games/larn/
Dmovem.c179 case ODARTRAP: in movemt()
350 if (i == ODARTRAP) { /* dart hits monster */ in mmove()
Dobject.c420 item[playerx][playery] = ODARTRAP; in lookforobject()
424 case ODARTRAP: in lookforobject()
Dheader.h245 #define ODARTRAP 74 macro
Dmain.c824 case ODARTRAP: in parse()