Searched refs:ODARTRAP (Results 1 – 4 of 4) sorted by relevance
179 case ODARTRAP: in movemt()350 if (i == ODARTRAP) { /* dart hits monster */ in mmove()
420 item[playerx][playery] = ODARTRAP; in lookforobject()424 case ODARTRAP: in lookforobject()
245 #define ODARTRAP 74 macro
824 case ODARTRAP: in parse()