Searched refs:LEVITATION (Results 1 – 3 of 3) sorted by relevance
| /netbsd/src/games/rogue/ | ||
| D | use.c | 161 case LEVITATION: in quaff() |
| D | rogue.h | 120 #define LEVITATION 11 macro |
| D | object.c | 489 obj->which_kind = LEVITATION; in gr_potion() |