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Searched refs:KEY_UP (Results 1 – 23 of 23) sorted by relevance

/netbsd/src/tests/lib/libcurses/tests/
Dkeypad7 call $KEY_UP wgetch $win1
9 # disable assembly of KEY_UP; other multi-character keys should work
10 call OK keyok $KEY_UP $FALSE
Dnotimeout5 call $KEY_UP getch
18 call $KEY_UP getch
32 call $KEY_UP wgetch $win1
Dkeyok7 call $KEY_UP getch
Dtimeout19 call $KEY_UP getch
Dwtimeout19 call $KEY_UP wgetch $win1
Dmutt_test69 call $KEY_UP getch
Dstd_defines40 assign KEY_UP 0x103
/netbsd/src/sys/arch/dreamcast/dev/maple/
Dmkbd.c243 #define KEY_UP(n) do { \ macro
257 #define SHIFT_UP(n) KEY_UP((n) | SHIFT_KEYCODE_BASE)
288 KEY_UP(sc->sc_condition.key[i]); in mkbd_intr()
/netbsd/src/sys/arch/amiga/dev/
Dkbd.c245 #define KEY_UP(c) ((c) & 0x80) macro
699 KEY_UP(c) ? in kbdstuffchar()
735 fe->value = KEY_UP(c) ? VKEY_UP : VKEY_DOWN; in kbdstuffchar()
815 *type = KEY_UP(key) ? WSCONS_EVENT_KEY_UP : WSCONS_EVENT_KEY_DOWN; in kbd_getc()
/netbsd/src/sys/dev/sun/
Dkbd_xlate.h50 #define KEY_UP(c) ((c) & KBD_UP) /* true => key went up */ macro
Dkbd.c805 fe->value = KEY_UP(code) ? VKEY_UP : VKEY_DOWN; in kbd_input_event()
851 if (KEY_UP(c)) in kbd_code_to_keysym()
937 type = KEY_UP(code) ? WSCONS_EVENT_KEY_UP : WSCONS_EVENT_KEY_DOWN; in kbd_input_wskbd()
953 k->k_ev = KEY_UP(code) ? in kbd_input_wskbd()
/netbsd/src/games/worm/
Dworm.c284 #ifdef KEY_UP in process()
285 case KEY_UP: in process()
/netbsd/src/sys/arch/x68k/dev/
Dkbd.c159 #define KEY_UP(c) ((c) & 0x80) macro
370 fe->value = KEY_UP(c) ? VKEY_UP : VKEY_DOWN; in kbdintr()
/netbsd/src/sys/dev/dec/
Dlk201.h74 #define KEY_UP 0xb3 macro
/netbsd/src/games/sail/
Dpl_7.c977 case KEY_UP: in pickship()
1048 case KEY_UP: in pickload()
1233 case KEY_UP: in pickscenario()
1557 case KEY_UP: in startup()
/netbsd/src/external/gpl3/gdb/dist/gdb/tui/
Dtui-io.c1011 case KEY_UP: in tui_dispatch_ctrl_char()
1152 case KEY_UP: in tui_getc_1()
/netbsd/src/games/gomoku/
Dbdisp.c369 case KEY_UP: in get_coord()
/netbsd/src/games/snake/snake/
Dsnake.c381 #ifdef KEY_UP in mainloop()
382 case KEY_UP: in mainloop()
/netbsd/src/lib/libcurses/EXAMPLES/
Dview.c369 case KEY_UP: in main()
/netbsd/src/games/cgram/
Dcgram.c527 case KEY_UP: in handle_key()
/netbsd/src/usr.bin/menuc/
Dmenu_sys.def98 case KEY_UP:
477 case KEY_UP:
/netbsd/src/lib/libcurses/
Dgetch.c202 {TICODE_kcuu1, KEY_UP}
Dcurses.h102 #define KEY_UP 0x103 /* up arrow */ macro