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Searched refs:BOOTS (Results 1 – 9 of 9) sorted by relevance

/netbsd/src/sys/arch/vax/consolerl/
DMakefile4 BOOTS= boot macro
11 OBJS= ${BOOTS} ${STDBOOS} ${DEVBOOS} ${UTILS}
29 rm -f ${BOOTS} ${UTILS} defboo.com
/netbsd/src/sys/arch/vax/floppy/
DMakefile6 BOOTS= boot macro
14 OBJS= ${BOOTS} ${STDBOO} ${DEVBOO} ${UTILS}
44 rm -f ${BOOTS} ${UTILS} floppy defboo.cmd
/netbsd/src/games/hunt/huntd/
Dhunt.h86 #ifdef BOOTS
150 #ifdef BOOTS
Ddriver.c345 #ifdef BOOTS in main()
491 #ifdef BOOTS in init()
508 #ifdef BOOTS
542 #ifdef BOOTS in checkdam()
745 #ifdef BOOTS in zap()
764 #ifdef BOOTS in zap()
Dextern.c58 #ifdef BOOTS
Dshots.c159 #ifdef BOOTS in moveshots()
548 #ifdef BOOTS in save_bullet()
633 #ifdef BOOTS in move_flyer()
640 #ifdef BOOTS in move_flyer()
1124 #ifdef BOOTS
Dexecute.c279 #ifdef BOOTS in move_player()
508 #ifdef BOOTS in cloak()
Danswer.c303 #ifdef BOOTS in stplayer()
/netbsd/src/games/hunt/hunt/
Dotto.c206 #ifdef BOOTS in otto()
241 #ifdef BOOTS in stop_look()