Searched refs:tramp (Results 1 – 9 of 9) sorted by relevance
88 tramp_frame_start (const struct tramp_frame *tramp, in tramp_frame_start() argument94 for (ti = 0; tramp->insn[ti].bytes != TRAMP_SENTINEL_INSN; ti++) in tramp_frame_start()96 CORE_ADDR func = pc - tramp->insn_size * ti; in tramp_frame_start()100 gdb_byte buf[sizeof (tramp->insn[0])]; in tramp_frame_start()102 if (tramp->insn[i].bytes == TRAMP_SENTINEL_INSN) in tramp_frame_start()105 func + i * tramp->insn_size, in tramp_frame_start()106 buf, tramp->insn_size)) in tramp_frame_start()108 insn = extract_unsigned_integer (buf, tramp->insn_size); in tramp_frame_start()109 if (tramp->insn[i].bytes != (insn & tramp->insn[i].mask)) in tramp_frame_start()122 const struct tramp_frame *tramp = self->unwind_data->tramp_frame; in tramp_frame_sniffer() local[all …]
77 const struct tramp_frame *tramp);
477 tramp-frame.c \711 tramp_frame_h = tramp-frame.h $(frame_h)832 tramp-frame.o \
33 # - The trampolines are generated in a ".tramp" section. The generation270 .tramp section. Such .tramp section exists in most cases and
315 ${RELOCATING+*(.tramp)}316 ${RELOCATING+*(.tramp.*)}
316 ${RELOCATING+*(.tramp)}317 ${RELOCATING+*(.tramp.*)}
23489 tramp
37774 ocean tramp66227 tramp pick66228 tramp ship
204848 tramp