Searched refs:random_state (Results 1 – 3 of 3) sorted by relevance
474 random_state.add_ptr = 0; in rndpool_init()475 random_state.entropy_count = 0; in rndpool_init()525 register u_int32_t w = roll(*buf, random_state.input_rotate);526 register u_int i = random_state.add_ptr =527 (random_state.add_ptr - 1) & (POOLWORDS - 1);534 random_state.input_rotate =535 (random_state.input_rotate + (i? 7 : 14)) & 31;538 w ^= random_state.pool[(i+TAP1) & (POOLWORDS-1)] ^539 random_state.pool[(i+TAP2) & (POOLWORDS-1)] ^540 random_state.pool[(i+TAP3) & (POOLWORDS-1)] ^[all …]
23 } /* singleton */ random_state; variable
144 n = max(8, min(128, (random_state.entropy_count / 16))); in arc4random_reinit()