Searched refs:first_child (Results 1 – 1 of 1) sorted by relevance
78 char* first_child; member342 if (aUnit->first_child) in parse_functions_in_unit()343 for (eachDie = aUnit->first_child; in parse_functions_in_unit()538 aUnit->first_child = stash->currentDie + aDieInfo.length; in _bfd_dwarf1_find_nearest_line()540 aUnit->first_child = 0; in _bfd_dwarf1_find_nearest_line()