Searched refs:currentDie (Results 1 – 1 of 1) sorted by relevance
54 char* currentDie; member493 stash->currentDie = stash->debug_section; in _bfd_dwarf1_find_nearest_line()512 while (stash->currentDie < stash->debug_section_end) in _bfd_dwarf1_find_nearest_line()516 if (! parse_die (stash->abfd, &aDieInfo, stash->currentDie, in _bfd_dwarf1_find_nearest_line()534 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()536 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()538 aUnit->first_child = stash->currentDie + aDieInfo.length; in _bfd_dwarf1_find_nearest_line()550 stash->currentDie = stash->debug_section + aDieInfo.sibling; in _bfd_dwarf1_find_nearest_line()552 stash->currentDie += aDieInfo.length; in _bfd_dwarf1_find_nearest_line()