Searched refs:LZ4 (Results 1 – 11 of 11) sorted by relevance
16 # Note: mostly JSON compressed with a non-standard LZ4 header
298 0 lelong 0x184d2204 LZ4 compressed data (v1.4+)302 0 lelong 0x184c2103 LZ4 compressed data (v1.0-v1.3)304 0 lelong 0x184c2102 LZ4 compressed data (v0.1-v0.9)307 # Zstandard/LZ4 skippable frames457 0 string XALZ Xamarin LZ4-compressed assembly
18 >&0 leshort =3 \b, LZ4 compression
256 …c numbers 1F8B or 1F9E linux) bzip2 (425A), LZMA (5D00 linux64), XZ (FD37) LZ4 (0221) ZST v0.8+ (2…262 >>>>>>&(584.l+504) ubeshort =0x0221 LZ4 compressed
2781 >>>>5 byte &0x40 \b, LZ4 compressed
50 LZ4, // lz compression - called "lz4 raw" in libcompression terms, compat with enumerator
517 m_compression_type == CompressionType::LZ4 || in DecompressPacket()524 else if (m_compression_type == CompressionType::LZ4) in DecompressPacket()537 else if (m_compression_type == CompressionType::LZ4) in DecompressPacket()
1118 avail_type = CompressionType::LZ4; in MaybeEnableCompression()
249 build: CMake: support building with LZ4 @leeyoung624 (#1626)378 cli : fix : improved LZ4 format support, by @felixhandte394 cli : added LZ4 frame support by default, by Felix Handte (@felixhandte)
968 Skippable frames defined in this specification are compatible with [LZ4] ones.970 [LZ4]:http://www.lz4.org
8797 mask |= ZIO_COMPRESS_MASK(LZ4) | ZIO_COMPRESS_MASK(LZJB); in zdb_decompress_block()