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/freebsd-9-stable/share/examples/diskless/
DME48 softlink. The advantage is that for all the complexity of your /conf
DREADME.TEMPLATING168 added complexity actually makes it easier to manage multiple
/freebsd-9-stable/contrib/llvm/utils/TableGen/
DCodeGenDAGPatterns.h653 unsigned complexity, unsigned uid) in PatternToMatch() argument
655 Dstregs(dstregs), AddedComplexity(complexity), ID(uid) {} in PatternToMatch()
/freebsd-9-stable/contrib/bzip2/
DREADME123 ensure that this program works correctly. However, the complexity
/freebsd-9-stable/etc/ntp/
Dleap-seconds117 # This complexity would not be needed for negative leap seconds (if they
/freebsd-9-stable/contrib/gcc/config/mips/
Dsr71k.md65 ;; reduce the complexity of cpu+fpu, reducing space.
/freebsd-9-stable/contrib/ofed/management/opensm/doc/
Dperf-manager-arch.txt96 Note that these models are in order of implementation complexity and
/freebsd-9-stable/contrib/ncurses/doc/
Dhackguide.doc268 environment, but nevertheless have only fairly low complexity. These
292 Most of the algorithmic complexity in the library lives in these
569 To hold down complexity, do make your code data-driven. Especially, if
/freebsd-9-stable/contrib/tzdata/
Dleap-seconds.list123 # This complexity would not be needed for negative leap seconds (if they
/freebsd-9-stable/sys/dev/isp/
DHardware.txt277 E. The next level of complexity is a Switched Fabric. The following topology
/freebsd-9-stable/contrib/cvs/
DHACKING166 CVS. Is it worth the cost (in terms of complexity or any other
/freebsd-9-stable/crypto/openssl/demos/tunala/
DREADME94 This is the reason for most of the complexity in the logic - if one side
/freebsd-9-stable/contrib/llvm/lib/Target/Hexagon/
DHexagonInstrInfoV5.td29 // Make sure that complexity is more than the CONST32 pattern in
DHexagonInstrInfoV4.td3201 // We need a complexity of 120 here to overide preceeding handling of
3223 // We need a complexity of 120 here to overide preceeding handling of
3251 // We need a complexity of 120 here to overide preceeding handling of
DHexagonInstrInfo.td2612 // The complexity of the above is 13 (gleaned from HexagonGenDAGIsel.inc)
2613 // So this complexity below is comfortably higher to allow for choosing the below.
/freebsd-9-stable/contrib/gcc/
Dtree.h1447 #define TREE_COMPLEXITY(NODE) (EXPR_CHECK (NODE)->exp.complexity)
1685 int complexity; member
/freebsd-9-stable/contrib/gdtoa/
Dchanges311 optional. Because of the complexity of this reading, it is available
/freebsd-9-stable/contrib/llvm/include/llvm/Target/
DTarget.td351 // Added complexity passed onto matching pattern.
/freebsd-9-stable/contrib/gcc/cp/
Dcp-tree.h3037 (OMP_ATOMIC_CHECK (NODE)->exp.complexity)
/freebsd-9-stable/contrib/nvi/docs/tutorial/
Dvi.beginner660 in the order of increasing complexity and/or decreasing necessity (to say that
Dvi.advanced179 Due to their complexity we have delayed discussion of two of the most powerful
/freebsd-9-stable/contrib/llvm/lib/Target/R600/
DSIInstructions.td1214 // Use added complexity so these patterns are preferred to the VALU patterns.
/freebsd-9-stable/contrib/gcc/doc/
Dcppinternals.texi156 before processing them. This complexity is therefore unnecessary and
/freebsd-9-stable/contrib/gperf/doc/
Dgperf.texi224 complexity for retrieval operations using binary search is
/freebsd-9-stable/games/fortune/datfiles/
Dmurphy1329 Program complexity grows until it exceeds the capability

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