Searched refs:UsesStret (Results 1 – 2 of 2) sorted by relevance
199 mutable bool UsesStret : 1; variable
32 HasCXXObject(false), UsesStret(false), HasCapturedVariableLayout(false), in CGBlockInfo()719 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in EmitBlockLiteral()1055 if (blockInfo.UsesStret) flags |= BLOCK_USE_STRET; in buildGlobalBlock()1131 blockInfo.UsesStret = true; in GenerateBlockFunction()