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Searched refs:NUM_SHADER_ENGINES (Results 1 – 4 of 4) sorted by relevance

/freebsd-9-stable/sys/dev/drm2/radeon/
Dnid.h396 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
Dsid.h585 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
Devergreend.h75 #define NUM_SHADER_ENGINES(x) ((x) << 12) macro
Devergreen.c2016 num_shader_engines = (gb_addr_config & NUM_SHADER_ENGINES(3) >> 12) + 1; in evergreen_gpu_init()