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Searched refs:LIE (Results 1 – 6 of 6) sorted by relevance

/freebsd-9-stable/contrib/llvm/lib/CodeGen/
DLiveDebugVariables.cpp757 LiveInterval::iterator LIE = LI->end(); in splitLocation() local
758 while (LocMapI.valid() && LII != LIE) { in splitLocation()
761 if (LII == LIE) in splitLocation()
801 if (++LII == LIE) in splitLocation()
DLiveIntervalAnalysis.cpp288 LIE = MBB->livein_end(); LII != LIE; ++LII) { in computeLiveInRegUnits() local
DSplitKit.cpp1023 for (LiveInterval::const_iterator LII = LI->begin(), LIE = LI->end(); in deleteRematVictims() local
1024 LII != LIE; ++LII) { in deleteRematVictims()
/freebsd-9-stable/share/misc/
Diso3166149 LI LIE 438 Liechtenstein
/freebsd-9-stable/contrib/llvm/lib/Transforms/Vectorize/
DBBVectorize.cpp2313 if (InsertElementInst *LIE = dyn_cast<InsertElementInst>(LOp)) { in expandIEChain() local
2316 if (isPureIEChain(LIE)) { in expandIEChain()
2319 InsertElementInst *LIENext = LIE; in expandIEChain()
/freebsd-9-stable/games/fortune/datfiles/
Dfortunes40229 (2) If they find you, LIE!!!!