Searched refs:uz_items (Results 1 – 2 of 2) sorted by relevance
480 volatile uint64_t uz_items; /* Total items count & sleepers */ member
4155 old = zone->uz_items; in zone_alloc_limit_hard()4165 } while (atomic_fcmpset_64(&zone->uz_items, &old, new) == 0); in zone_alloc_limit_hard()4197 old = atomic_fetchadd_64(&zone->uz_items, in zone_alloc_limit_hard()4240 old = atomic_fetchadd_64(&zone->uz_items, count); in zone_alloc_limit()4271 old = atomic_fetchadd_64(&zone->uz_items, -count); in zone_free_limit()5563 items = UZ_ITEMS_COUNT(z->uz_items);5703 cur = UZ_ITEMS_COUNT(atomic_load_64(&zone->uz_items));