Searched refs:shouldDieQuietly (Results 1 – 4 of 4) sorted by relevance
1911 if (shouldDieQuietly(NULL, -1)) in Finish()2028 shouldDieQuietly(GNode *gn, int bf) in shouldDieQuietly() function2084 if (shouldDieQuietly(gn, -1)) in PrintOnError()
1055 bool shouldDieQuietly(GNode *, int) MAKE_ATTR_USE;
1125 if (!shouldDieQuietly(job->node, -1)) { in JobFinishDoneExitedError()2954 if (shouldDieQuietly(NULL, 1)) in Job_TokenWithdraw()
1269 o rename dieQuietly to shouldDieQuietly