Searched refs:m_is_running (Results 1 – 3 of 3) sorted by relevance
36 m_async_count(0), m_is_running(false), m_should_stop(false) {} in GDBRemoteClientBase()320 m_comm.m_is_running = false; in unlock()345 lldbassert(!m_comm.m_is_running); in lock()346 m_comm.m_is_running = true; in lock()368 if (m_comm.m_is_running && m_interrupt_timeout == std::chrono::seconds(0)) in SyncWithContinueThread()373 if (m_comm.m_is_running) { in SyncWithContinueThread()390 m_comm.m_cv.wait(lock, [this] { return !m_comm.m_is_running; }); in SyncWithContinueThread()
141 bool m_is_running; variable
4604 m_is_running = running; in SetIsRunning()4684 if (m_is_running) { in Cancel()4729 bool m_is_running = false; member in IOHandlerProcessSTDIO