Searched refs:textures (Results 1 – 6 of 6) sorted by relevance
232 track->textures[i].robj = reloc->robj; in r200_packet0_check()274 track->textures[i].cube_info[face - 1].offset = idx_value; in r200_packet0_check()276 track->textures[i].cube_info[face - 1].robj = reloc->robj; in r200_packet0_check()375 track->textures[i].enabled = !!(temp & (1 << i)); in r200_packet0_check()399 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1; in r200_packet0_check()400 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1; in r200_packet0_check()410 track->textures[i].pitch = idx_value + 32; in r200_packet0_check()420 track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK) in r200_packet0_check()424 track->textures[i].roundup_w = false; in r200_packet0_check()427 track->textures[i].roundup_h = false; in r200_packet0_check()[all …]
701 track->textures[i].robj = reloc->robj; in r300_packet0_check()864 track->textures[i].enabled = enabled; in r300_packet0_check()887 track->textures[i].tex_coord_type = tmp; in r300_packet0_check()892 track->textures[i].cpp = 1; in r300_packet0_check()893 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()905 track->textures[i].cpp = 2; in r300_packet0_check()906 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()917 track->textures[i].cpp = 4; in r300_packet0_check()918 track->textures[i].compress_format = R100_TRACK_COMP_NONE; in r300_packet0_check()923 track->textures[i].cpp = 8; in r300_packet0_check()[all …]
1734 track->textures[i].robj = reloc->robj; in r100_packet0_check()1750 track->textures[0].cube_info[i].offset = idx_value; in r100_packet0_check()1752 track->textures[0].cube_info[i].robj = reloc->robj; in r100_packet0_check()1768 track->textures[1].cube_info[i].offset = idx_value; in r100_packet0_check()1770 track->textures[1].cube_info[i].robj = reloc->robj; in r100_packet0_check()1786 track->textures[2].cube_info[i].offset = idx_value; in r100_packet0_check()1788 track->textures[2].cube_info[i].robj = reloc->robj; in r100_packet0_check()1881 track->textures[i].enabled = !!(temp & (1 << i)); in r100_packet0_check()1895 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1; in r100_packet0_check()1896 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1; in r100_packet0_check()[all …]
72 struct r100_cs_track_texture textures[R300_TRACK_MAX_TEXTURE]; member
372 ## GTA 2D sprites and textures401 ## GTA 3D models and textures - RenderWare binary streams468 ## GTA models and textures - RAGE resources
3025 # TODO: glType (all textures I've seen so far are GL_UNSIGNED_BYTE)