Searched refs:m_die_array (Results 1 – 2 of 2) sorted by relevance
76 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()80 if (!m_die_array.empty()) in ExtractDIEsIfNeeded()96 if (!m_die_array.empty()) in ExtractDIEsScoped()100 if (!m_die_array.empty()) in ExtractDIEsScoped()167 assert(m_die_array.empty() && "Compile unit DIE already added"); in ExtractDIEsRWLocked()177 m_die_array.reserve(GetDebugInfoSize() / 24); in ExtractDIEsRWLocked()178 m_die_array.push_back(die); in ExtractDIEsRWLocked()181 AddUnitDIE(m_die_array.front()); in ExtractDIEsRWLocked()189 m_die_array.front().SetHasChildren(false); in ExtractDIEsRWLocked()200 if (!m_die_array.empty()) in ExtractDIEsRWLocked()[all …]
216 return die_iterator_range(m_die_array.begin(), m_die_array.end()); in dies()281 if (m_die_array.empty()) in DIEPtr()283 return &m_die_array[0]; in DIEPtr()294 DWARFDebugInfoEntry::collection m_die_array; variable