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Searched refs:floatx80_rounding_precision (Results 1 – 13 of 13) sorted by relevance

/freebsd-12-stable/lib/libc/softfloat/
Dsoftfloat.txt149 `floatx80_rounding_precision'. The operations affected are:
153 When `floatx80_rounding_precision' is set to its default value of 80, these
155 double-precision format. Setting `floatx80_rounding_precision' to 32
160 The consequences of setting `floatx80_rounding_precision' to a value other
162 above are not affected by `floatx80_rounding_precision'.
259 by the `floatx80_rounding_precision' variable, as explained above in the
Dtimesoftfloat.c2074 floatx80_rounding_precision = roundingPrecision; in timeFunctionVariety()
/freebsd-12-stable/tools/test/testfloat/sparc64/
Dsoftfloat.h210 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/powerpc64/softfloat/
Dsoftfloat.h245 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/powerpc/softfloat/
Dsoftfloat.h245 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/riscv/softfloat/
Dsoftfloat.h253 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/mips/softfloat/
Dsoftfloat.h253 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/arm/softfloat/
Dsoftfloat.h253 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/powerpcspe/softfloat/
Dsoftfloat.h245 extern int floatx80_rounding_precision;
/freebsd-12-stable/lib/libc/softfloat/templates/
Dsoftfloat.h229 extern !!!int8 floatx80_rounding_precision;
/freebsd-12-stable/tools/test/testfloat/
DtestFunction.c592 floatx80_rounding_precision = roundingPrecision; in testFunctionVariety()
Dtestsoftfloat.c351 floatx80_rounding_precision = roundingPrecision; in testFunctionVariety()
/freebsd-12-stable/lib/libc/softfloat/bits64/
Dsoftfloat.c77 int8 floatx80_rounding_precision = 80; variable
3670 floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 ); in addFloatx80Sigs()
3739 floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 ); in subFloatx80Sigs()
3843 floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 ); in floatx80_mul()
3924 floatx80_rounding_precision, zSign, zExp, zSig0, zSig1 ); in floatx80_div()
4093 floatx80_rounding_precision, 0, zExp, zSig0, zSig1 ); in floatx80_sqrt()