Searched refs:blockState (Results 1 – 2 of 2) sorted by relevance
95 cctx->blockState.prevCBlock = (ZSTD_compressedBlockState_t*)cctx->workSpace; in ZSTD_initStaticCCtx()96 cctx->blockState.nextCBlock = cctx->blockState.prevCBlock + 1; in ZSTD_initStaticCCtx()98 void* const ptr = cctx->blockState.nextCBlock + 1; in ZSTD_initStaticCCtx()895 ZSTD_invalidateMatchState(&cctx->blockState.matchState); in ZSTD_continueCCtx()896 ZSTD_reset_compressedBlockState(cctx->blockState.prevCBlock); in ZSTD_continueCCtx()1017 zc->blockState.prevCBlock = (ZSTD_compressedBlockState_t*)zc->workSpace; in ZSTD_resetCCtx_internal()1018 zc->blockState.nextCBlock = zc->blockState.prevCBlock + 1; in ZSTD_resetCCtx_internal()1019 ptr = zc->blockState.nextCBlock + 1; in ZSTD_resetCCtx_internal()1038 ZSTD_reset_compressedBlockState(zc->blockState.prevCBlock); in ZSTD_resetCCtx_internal()1058 …ptr = ZSTD_reset_matchState(&zc->blockState.matchState, ptr, ¶ms.cParams, crp, /* forCCtx */ 1… in ZSTD_resetCCtx_internal()[all …]
211 ZSTD_blockState_t blockState; member