Searched refs:before_state (Results 1 – 1 of 1) sorted by relevance
14422 EmulationStateARM before_state; in TestEmulation() local14433 if (!before_state.LoadStateFromDictionary(state_dictionary)) { in TestEmulation()14451 SetBaton((void *)&before_state); in TestEmulation()14463 success = before_state.CompareState(after_state); in TestEmulation()