Searched refs:_CurrentRuneLocale (Results 1 – 6 of 6) sorted by relevance
103 _CurrentRuneLocale->__runetype[_c]) & _f; in __maskrune()110 _CurrentRuneLocale->__runetype[_c] & _f; in __sbmaskrune()136 _CurrentRuneLocale->__mapupper[_c]; in __toupper()143 _CurrentRuneLocale->__mapupper[_c]; in __sbtoupper()150 _CurrentRuneLocale->__maplower[_c]; in __tolower()157 _CurrentRuneLocale->__maplower[_c]; in __sbtolower()
90 extern const _RuneLocale *_CurrentRuneLocale;100 return _CurrentRuneLocale; in __getCurrentRuneLocale()103 #define _CurrentRuneLocale (__getCurrentRuneLocale()) macro
57 #undef _CurrentRuneLocale58 extern _RuneLocale const *_CurrentRuneLocale;183 _CurrentRuneLocale = __xlocale_global_ctype.runes; in __wrap_setrunelocale()
255 #undef _CurrentRuneLocale256 const _RuneLocale *_CurrentRuneLocale = &_DefaultRuneLocale; variable
78 _CurrentRuneLocale;
1841 strcmp(_CurrentRuneLocale->__encoding, "UTF-8") != 0)