Searched refs:Splatted (Results 1 – 2 of 2) sorted by relevance
1911 const SDValue &Splatted = BV->getOperand(MaskVec[0]); in getVectorShuffle() local1912 SDValue NewBV = getSplatBuildVector(BuildVT, dl, Splatted); in getVectorShuffle()10364 SDValue Splatted; in getSplatValue() local10372 } else if (!Splatted) { in getSplatValue()10373 Splatted = Op; in getSplatValue()10374 } else if (Splatted != Op) { in getSplatValue()10379 if (!Splatted) { in getSplatValue()10386 return Splatted; in getSplatValue()
21234 SDValue Splatted = V->getOperand(SplatIndex); in visitVECTOR_SHUFFLE() local21235 SmallVector<SDValue, 8> Ops(NumElts, Splatted); in visitVECTOR_SHUFFLE()