Searched refs:SILocUnd (Results 1 – 1 of 1) sorted by relevance
1726 const Value *SILocUnd) { in mayThrowBetween()1730 if (SILocUnd && isInvisibleToCallerBeforeRet(SILocUnd)) in mayThrowBetween()1743 bool isDSEBarrier(const Value *SILocUnd, Instruction *NI) { in isDSEBarrier()1746 if (NI->mayThrow() && !isInvisibleToCallerBeforeRet(SILocUnd)) in isDSEBarrier()1908 const Value *SILocUnd = getUnderlyingObject(SILoc.Ptr); in eliminateDeadStores() local1920 if (SILocUnd) in eliminateDeadStores()1932 KillingDef, Current, SILoc, SILocUnd, ScanLimit, WalkerStepLimit, in eliminateDeadStores()1971 if (SILocUnd != NIUnd) in eliminateDeadStores()2032 State.storeIsNoop(KillingDef, SILoc, SILocUnd)) { in eliminateDeadStores()