Searched refs:ReturnAdjustment (Results 1 – 5 of 5) sorted by relevance
26 struct ReturnAdjustment { struct67 ReturnAdjustment() : NonVirtual(0) {} in ReturnAdjustment() argument71 friend bool operator==(const ReturnAdjustment &LHS, argument72 const ReturnAdjustment &RHS) {76 friend bool operator!=(const ReturnAdjustment &LHS,77 const ReturnAdjustment &RHS) {81 friend bool operator<(const ReturnAdjustment &LHS,82 const ReturnAdjustment &RHS) {161 ReturnAdjustment Return;172 ThunkInfo(const ThisAdjustment &This, const ReturnAdjustment &Return,
899 ReturnAdjustment ComputeReturnAdjustment(BaseOffset Offset);916 void AddMethod(const CXXMethodDecl *MD, ReturnAdjustment ReturnAdjustment);1184 ReturnAdjustment1186 ReturnAdjustment Adjustment; in ComputeReturnAdjustment()1304 ReturnAdjustment ReturnAdjustment) { in AddMethod() argument1306 assert(ReturnAdjustment.isEmpty() && in AddMethod()1314 if (!ReturnAdjustment.isEmpty()) in AddMethod()1315 VTableThunks[Components.size()].Return = ReturnAdjustment; in AddMethod()1540 ReturnAdjustment ReturnAdjustment = in AddMethods() local1545 ThunkInfo(ThisAdjustment, ReturnAdjustment)); in AddMethods()[all …]
481 GlobalDecl GD, bool ReturnAdjustment) = 0;489 const ReturnAdjustment &RA) = 0;
378 GlobalDecl GD, bool ReturnAdjustment) override { in setThunkLinkage() argument384 else if (ReturnAdjustment) in setThunkLinkage()396 const ReturnAdjustment &RA) override;2239 const ReturnAdjustment &RA) { in performReturnAdjustment()
286 bool ReturnAdjustment) override { in setThunkLinkage() argument300 const ReturnAdjustment &RA) override;2172 const ReturnAdjustment &RA) { in performReturnAdjustment()