Searched refs:NumberOfBlocks (Results 1 – 2 of 2) sorted by relevance
| /freebsd-12-stable/contrib/llvm-project/compiler-rt/lib/scudo/standalone/ |
| D | primary64.h | 370 const u32 NumberOfBlocks = Min( in populateFreeList() local 373 DCHECK_GT(NumberOfBlocks, 0); in populateFreeList() 378 DCHECK_LE(NumberOfBlocks, ShuffleArraySize); in populateFreeList() 382 for (u32 I = 0; I < NumberOfBlocks; I++, P += Size) in populateFreeList() 386 shuffle(ShuffleArray, NumberOfBlocks, &Region->RandState); in populateFreeList() 387 for (u32 I = 0; I < NumberOfBlocks;) { in populateFreeList() 393 const u32 N = Min(MaxCount, NumberOfBlocks - I); in populateFreeList() 403 const uptr AllocatedUser = Size * NumberOfBlocks; in populateFreeList()
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| D | primary32.h | 361 const u32 NumberOfBlocks = in populateFreeList() local 364 DCHECK_GT(NumberOfBlocks, 0U); in populateFreeList() 372 DCHECK_LE(NumberOfBlocks, ShuffleArraySize); in populateFreeList() 375 for (u32 I = 0; I < NumberOfBlocks; I++, P += Size) in populateFreeList() 379 shuffle(ShuffleArray, NumberOfBlocks, &Sci->RandState); in populateFreeList() 380 for (u32 I = 0; I < NumberOfBlocks;) { in populateFreeList() 385 const u32 N = Min(MaxCount, NumberOfBlocks - I); in populateFreeList() 395 const uptr AllocatedUser = Size * NumberOfBlocks; in populateFreeList()
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