Searched refs:FrX (Results 1 – 1 of 1) sorted by relevance
364 auto *FrX = new FreezeInst(X, X->getName() + ".frozen", DivInst); in optimizeDivRem() local365 DivInst->setOperand(0, FrX); in optimizeDivRem()366 Sub->setOperand(0, FrX); in optimizeDivRem()