Searched refs:FPRegNo (Results 1 – 1 of 1) sorted by relevance
268 freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo);864 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) { in freeStackSlotAfter() argument865 if (getStackEntry(0) == FPRegNo) { // already at the top of stack? easy. in freeStackSlotAfter()873 I = freeStackSlotBefore(++I, FPRegNo); in freeStackSlotAfter()879 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) { in freeStackSlotBefore() argument880 unsigned STReg = getSTReg(FPRegNo); in freeStackSlotBefore()881 unsigned OldSlot = getSlot(FPRegNo); in freeStackSlotBefore()885 RegMap[FPRegNo] = ~0; in freeStackSlotBefore()