Searched refs:isAssumedDead (Results 1 – 2 of 2) sorted by relevance
329 if (LivenessAA->isAssumedDead(IncomingBB->getTerminator())) { in genericValueTraversal()2582 bool isAssumedDead() const override { return getAssumed(); } in isAssumedDead() function2585 bool isAssumedDead(const BasicBlock *BB) const override { return false; } in isAssumedDead() function2591 bool isAssumedDead(const Instruction *I) const override { in isAssumedDead() function2592 return I == getCtxI() && isAssumedDead(); in isAssumedDead()2602 return isAssumedDead() ? "assumed-dead" : "assumed-live"; in getAsStr()2628 return CSArgIsDead.isAssumedDead(); in updateImpl()2633 return RetIsDeadAA.isAssumedDead(); in updateImpl()2745 return RetIsDeadAA.isAssumedDead(); in updateImpl()2854 bool isAssumedDead() const override { return false; } in isAssumedDead() function[all …]
890 bool isAssumedDead(const AbstractAttribute &AA, const AAIsDead *LivenessAA);2079 virtual bool isAssumedDead() const = 0;2082 virtual bool isAssumedDead(const BasicBlock *BB) const = 0;2088 virtual bool isAssumedDead(const Instruction *I) const = 0;2100 if (!isAssumedDead(I))