Searched refs:fences (Results 1 – 9 of 9) sorted by relevance
254 struct radeon_fence **fences, in radeon_sa_bo_next_hole() argument284 fences[i] = sa_bo->fence; in radeon_sa_bo_next_hole()323 struct radeon_fence *fences[RADEON_NUM_RINGS]; in radeon_sa_bo_new() local342 fences[i] = NULL; in radeon_sa_bo_new()356 } while (radeon_sa_bo_next_hole(sa_manager, fences, tries)); in radeon_sa_bo_new()359 r = radeon_fence_wait_any(rdev, fences, false); in radeon_sa_bo_new()
601 struct radeon_fence **fences, in radeon_fence_wait_any() argument611 if (!fences[i]) { in radeon_fence_wait_any()615 if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) { in radeon_fence_wait_any()620 seq[i] = fences[i]->seq; in radeon_fence_wait_any()
253 struct radeon_fence **fences,
14 // Atomic fences
540 // fences2369 // fences
117 // Atomic fences
3294 // Only seq_cst fences require the heavyweight sync (SYNC 0).
190 dependencies instead of emitting memory ordering instructions such as fences.
40872 the farmhouse is falling apart, and the fences are collapsing all around.