Searched refs:determineFrameLayout (Results 1 – 7 of 7) sorted by relevance
27 void LanaiFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in LanaiFrameLowering105 determineFrameLayout(MF); in emitPrologue()
25 void determineFrameLayout(MachineFunction &MF) const;
59 void determineFrameLayout(MachineFunction &MF) const;
43 void RISCVFrameLowering::determineFrameLayout(MachineFunction &MF) const { in determineFrameLayout() function in RISCVFrameLowering125 determineFrameLayout(MF); in emitPrologue()
95 unsigned determineFrameLayout(const MachineFunction &MF,
461 unsigned FrameSize = determineFrameLayout(MF, UseEstimate, in determineFrameLayoutAndUpdate()471 PPCFrameLowering::determineFrameLayout(const MachineFunction &MF, in determineFrameLayout() function in PPCFrameLowering708 unsigned FrameSize = determineFrameLayout(MF); in twoUniqueScratchRegsRequired()2102 unsigned StackSize = determineFrameLayout(MF, true); in addScavengingSpillSlot()
1228 unsigned StackEst = TFI->determineFrameLayout(MF, true); in needsFrameBaseReg()