Searched refs:addRegMasked (Results 1 – 3 of 3) sorted by relevance
94 void addRegMasked(MCPhysReg Reg, LaneBitmask Mask) { in addRegMasked() function
81 LiveUnits.addRegMasked(LI.PhysReg, LI.LaneMask); in addBlockLiveIns()
54 LiveUnits.addRegMasked(Reg, LaneMask); in setRegUsed()