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Searched refs:add128 (Results 1 – 3 of 3) sorted by relevance

/freebsd-11-stable/tools/test/testfloat/
HDslowfloat-64.c90 static bits128X add128( bits128X a, bits128X b ) in add128() function
1043 zx.sig = add128( zx.sig, bx.sig ); in floatXAdd()
1060 zx.sig = add128( zx.sig, ax.sig ); in floatXAdd()
1096 if ( bx.sig.a1 & 2 ) zx.sig = add128( zx.sig, ax.sig ); in floatXMul()
1137 ax.sig = add128( ax.sig, negBSig ); in floatXDiv()
1162 if ( le128( bx.sig, ax.sig ) ) ax.sig = add128( ax.sig, negBSig ); in floatXRem()
1167 if ( lastQuotientBit ) ax.sig = add128( ax.sig, negBSig ); in floatXRem()
1169 ax.sig = neg128( add128( ax.sig, negBSig ) ); in floatXRem()
1207 ax.sig = add128( ax.sig, neg128( zx.sig ) ); in floatXSqrt()
1209 ax.sig = add128( ax.sig, neg128( bitSig ) ); in floatXSqrt()
/freebsd-11-stable/lib/libc/softfloat/bits64/
HDsoftfloat-macros348 add128(
508 add128( z0, more1, 0, z1, &z0, &z1 );
540 add128( z1, more2, 0, z2, &z1, &z2 );
542 add128( z0, more1, 0, z1, &z0, &z1 );
544 add128( more1, more2, 0, z2, &more1, &z2 );
545 add128( z0, z1, 0, more1, &z0, &z1 );
577 add128( rem0, rem1, b0, b1, &rem0, &rem1 );
HDsoftfloat.c1062 add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 ); in roundAndPackFloat128()
2977 add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); in float64_div()
3116 add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 ); in float64_sqrt()
3910 add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); in floatx80_div()
3918 add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); in floatx80_div()
4071 add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); in floatx80_sqrt()
4683 add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low ); in float128_round_to_int()
4696 add128( z.high, z.low, 0, roundBitsMask, &z.high, &z.low ); in float128_round_to_int()
4815 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); in addFloat128Sigs()
4823 add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 ); in addFloat128Sigs()
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