Searched refs:IsInvariant (Results 1 – 5 of 5) sorted by relevance
983 bool IsInvariant = false; member994 if (IsInvariant) in MMOFlags()
7901 RLI.IsInvariant = LD->isInvariant(); in canReuseLoadAddress()
550 uint16_t IsInvariant : 1;1332 bool isInvariant() const { return MemSDNodeBits.IsInvariant; }
2430 bool IsInvariant = I->hasMetadata(LLVMContext::MD_invariant_load); in createMachineMemOperandFor() local2448 if (IsInvariant) in createMachineMemOperandFor()
8981 MemSDNodeBits.IsInvariant = MMO->isInvariant(); in MemSDNode()