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Searched refs:vs_sm_next (Results 1 – 3 of 3) sorted by relevance

/freebsd-10-stable/contrib/nvi/vi/
Dvs_smap.c240 if (vs_sm_next(sp, p, p + 1)) in vs_sm_fill()
258 if (vs_sm_next(sp, p, p + 1)) in vs_sm_fill()
287 if (vs_sm_next(sp, p, p + 1)) in vs_sm_fill()
343 if (p < TMAP && vs_sm_next(sp, p, p + 1)) in vs_sm_delete()
498 if (t < TMAP && vs_sm_next(sp, t, t + 1)) in vs_sm_reset()
591 if (vs_sm_next(sp, TMAP, &s1)) in vs_sm_up()
598 if (vs_sm_next(sp, smp, &s1)) in vs_sm_up()
624 if (vs_sm_next(sp, &s1, &s2)) in vs_sm_up()
637 if (vs_sm_next(sp, TMAP, &s1)) in vs_sm_up()
659 if (vs_sm_next(sp, TMAP, &s1)) in vs_sm_up()
[all …]
Dextern.h134 int vs_sm_next __P((SCR *, SMAP *, SMAP *));
Dvs_refresh.c264 if (vs_sm_next(sp, TMAP, TMAP + 1)) in vs_paint()