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/freebsd-10-stable/contrib/llvm/lib/CodeGen/
DCalcSpillWeights.cpp102 float totalWeight = 0; in calculateSpillWeightAndHint() local
141 totalWeight += weight; in calculateSpillWeightAndHint()
166 totalWeight *= 1.01F; in calculateSpillWeightAndHint()
184 totalWeight *= 0.5F; in calculateSpillWeightAndHint()
186 li.weight = normalize(totalWeight, li.getSize()); in calculateSpillWeightAndHint()