Searched refs:NeedsCopyDispose (Results 1 – 3 of 3) sorted by relevance
31 : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false), in CGBlockInfo()96 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor()379 info.NeedsCopyDispose = true; in computeBlockInfo()415 info.NeedsCopyDispose = true; in computeBlockInfo()420 info.NeedsCopyDispose = true; in computeBlockInfo()426 info.NeedsCopyDispose = true; in computeBlockInfo()435 info.NeedsCopyDispose = true; in computeBlockInfo()580 if (!blockInfo.NeedsCopyDispose) return; in enterBlockScope()717 if (blockInfo.NeedsCopyDispose) flags |= BLOCK_HAS_COPY_DISPOSE; in EmitBlockLiteral()
191 bool NeedsCopyDispose : 1; variable
2969 C.getPointerType(block.NeedsCopyDispose ? in EmitDeclareOfBlockLiteralArgVariable()