Searched refs:rogue_is_around (Results 1 – 1 of 1) sorted by relevance
121 static short rogue_is_around(int, int);312 rogue_is_around(monster->row, monster->col) && in mv_1_monster()595 rogue_is_around(int row, int col) in rogue_is_around() function734 rogue_is_around(row, col)); in rogue_can_see()