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Searched refs:rogue_is_around (Results 1 – 1 of 1) sorted by relevance

/dragonfly/games/rogue/
HDmonster.c121 static short rogue_is_around(int, int);
312 rogue_is_around(monster->row, monster->col) && in mv_1_monster()
595 rogue_is_around(int row, int col) in rogue_is_around() function
734 rogue_is_around(row, col)); in rogue_can_see()