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Searched refs:right_col (Results 1 – 8 of 8) sorted by relevance

/dragonfly/games/rogue/
HDlevel.c204 short left_col, right_col, top_row, bottom_row; in make_room() local
209 left_col = right_col = top_row = bottom_row = 0; in make_room()
214 right_col = COL1-1; in make_room()
220 right_col = COL2-1; in make_room()
226 right_col = DCOLS-1; in make_room()
232 right_col = COL1-1; in make_room()
238 right_col = COL2-1; in make_room()
244 right_col = DCOLS-1; in make_room()
250 right_col = COL1-1; in make_room()
256 right_col = COL2-1; in make_room()
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HDroom.c110 j <= rooms[rn].right_col; j++) { in light_up_room()
154 for (j = rooms[rn].left_col + 1; j < rooms[rn].right_col; j++) { in darken_room()
289 ((rooms[rn].right_col - rooms[rn].left_col) - 1); in party_objects()
299 rooms[rn].right_col-1); in party_objects()
320 (col >= rooms[i].left_col) && (col <= rooms[i].right_col)) { in get_room_number()
452 for (j = rooms[rn].left_col; j <= rooms[rn].right_col; j++) { in dr_course()
498 } else if (*col == rooms[rn].right_col) { in get_oth_room()
HDtrap.c163 (rooms[party_room].right_col-1)); in add_traps()
HDmonster.c246 rooms[rn].right_col-1); in party_monsters()
812 for (j = rooms[rn].left_col+1; j < rooms[rn].right_col; j++) { in no_room_for_monster()
HDuse.c586 j < rooms[cur_room].right_col; j++) { in go_blind()
HDspec_hit.c310 for (j = rooms[rn].left_col+1; j < rooms[rn].right_col; j++) { in seek_gold()
HDrogue.h294 short bottom_row, right_col, left_col, top_row; member
HDobject.c205 rooms[i].right_col-1); in put_gold()