Searched refs:p_sword (Results 1 – 5 of 5) sorted by relevance
| /dragonfly/games/phantasia/ |
| HD | fight.c | 316 inflict = 1.0 + Player.p_sword; in playerhits() 568 Player.p_sword = in monsthits() 815 (1.2 * (Player.p_strength + Player.p_sword) + in throwspell() 1190 if (dtemp >= Player.p_sword) in awardtreasure() 1191 Player.p_sword = dtemp; in awardtreasure() 1232 if (dtemp >= Player.p_sword) in awardtreasure() 1233 Player.p_sword = dtemp; in awardtreasure() 1258 if (dtemp >= Player.p_sword) in awardtreasure() 1259 Player.p_sword = dtemp; in awardtreasure() 1291 if (dtemp >= Player.p_sword) in awardtreasure() [all …]
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| HD | misc.c | 220 Player.p_shield, Player.p_sword, Player.p_quksilver, in tradingpost() 313 else if (numitems < Player.p_sword) in tradingpost() 321 Player.p_sword = numitems; in tradingpost() 442 Player.p_strength + Player.p_sword, Player.p_gold, descrstatus(&Player)); in displaystats() 477 mvprintw(15, 40, "Sword : %9.0f", Player.p_sword); in allstatslist() 738 Player.p_quksilver = Player.p_sword = 0.0; in death() 986 Player.p_might = dtemp * Player.p_strength + Player.p_sword; in adjuststats() 1041 Player.p_sword *= 0.93; in adjuststats() 1062 playerp->p_sword = in initplayer()
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| HD | phantstruct.h | 12 double p_sword; /* sword */ member
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| HD | interplayer.c | 265 Player.p_sword = MAX(Player.p_sword, Other.p_sword); in battleplayer()
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| HD | gamesupport.c | 114 printw("F:Sword %.0f\n", playerp->p_sword); in changestats() 253 dptr = &playerp->p_sword; in changestats()
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