Searched refs:num_rounds (Results 1 – 4 of 4) sorted by relevance
176 int num_rounds; member
217 sm->num_rounds = 0; in SM_STATE()267 sm->num_rounds = 0; in SM_STATE()338 sm->num_rounds++; in SM_STATE()1163 else if (sm->num_rounds > EAP_MAX_AUTH_ROUNDS) { in SM_STEP()1164 if (sm->num_rounds == EAP_MAX_AUTH_ROUNDS + 1) { in SM_STEP()1168 sm->num_rounds++; in SM_STEP()
368 int num_rounds; member
262 sm->num_rounds = 0; in SM_STATE()278 sm->num_rounds = 0; in SM_STATE()311 sm->num_rounds++; in SM_STATE()1328 else if (sm->num_rounds > EAP_MAX_AUTH_ROUNDS) { in SM_STEP()1337 if (sm->num_rounds == EAP_MAX_AUTH_ROUNDS + 1) { in SM_STEP()1341 sm->num_rounds++; in SM_STEP()