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Searched refs:is_room (Results 1 – 5 of 5) sorted by relevance

/dragonfly/games/rogue/
HDlevel.c177 if (rooms[i+1].is_room & R_NOTHING) { in make_level()
179 rooms[i+1].is_room = R_CROSS; in make_level()
184 if (rooms[i+3].is_room & R_NOTHING) { in make_level()
186 rooms[i+3].is_room = R_CROSS; in make_level()
290 rooms[rn].is_room = R_ROOM; in make_room()
317 if ((!(rooms[room1].is_room & (R_ROOM | R_MAZE))) || in connect_rooms()
318 (!(rooms[room2].is_room & (R_ROOM | R_MAZE)))) { in connect_rooms()
365 rooms[i].is_room = R_NOTHING; in clear_level()
391 wall_width = (rm->is_room & R_MAZE) ? 0 : 1; in put_door()
411 if (rm->is_room & R_ROOM) { in put_door()
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HDobject.c191 boolean is_maze, is_room; in put_gold() local
194 is_maze = (rooms[i].is_room & R_MAZE) ? 1 : 0; in put_gold()
195 is_room = (rooms[i].is_room & R_ROOM) ? 1 : 0; in put_gold()
197 if (!(is_room || is_maze)) { in put_gold()
HDroom.c260 (!(rooms[rn].is_room & (R_ROOM | R_MAZE))) || in gr_row_col()
274 } while (!(rooms[i].is_room & (R_ROOM | R_MAZE))); in gr_room()
335 if (rooms[i].is_room & (R_ROOM | R_MAZE)) { in is_all_connected()
343 if ((rooms[i].is_room & (R_ROOM | R_MAZE)) && (!rooms_visited[i])) { in is_all_connected()
433 if ((!(rooms[rr].is_room & (R_ROOM | R_MAZE))) || (rr == rn)) { in dr_course()
HDmonster.c733 !(rooms[cur_room].is_room & R_MAZE)) || in rogue_can_see()
849 !(rooms[rn].is_room & R_MAZE)) { in mon_sees()
HDrogue.h296 unsigned short is_room; member