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Searched refs:currentDie (Results 1 – 3 of 3) sorted by relevance

/dragonfly/contrib/binutils-2.27/bfd/
HDdwarf1.c57 bfd_byte *currentDie; member
497 stash->currentDie = stash->debug_section; in _bfd_dwarf1_find_nearest_line()
517 while (stash->currentDie < stash->debug_section_end) in _bfd_dwarf1_find_nearest_line()
521 if (! parse_die (stash->abfd, &aDieInfo, stash->currentDie, in _bfd_dwarf1_find_nearest_line()
541 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
543 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
545 aUnit->first_child = stash->currentDie + aDieInfo.length; in _bfd_dwarf1_find_nearest_line()
557 stash->currentDie = stash->debug_section + aDieInfo.sibling; in _bfd_dwarf1_find_nearest_line()
559 stash->currentDie += aDieInfo.length; in _bfd_dwarf1_find_nearest_line()
/dragonfly/contrib/gdb-7/bfd/
HDdwarf1.c58 bfd_byte *currentDie; member
498 stash->currentDie = stash->debug_section; in _bfd_dwarf1_find_nearest_line()
518 while (stash->currentDie < stash->debug_section_end) in _bfd_dwarf1_find_nearest_line()
522 if (! parse_die (stash->abfd, &aDieInfo, stash->currentDie, in _bfd_dwarf1_find_nearest_line()
542 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
544 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
546 aUnit->first_child = stash->currentDie + aDieInfo.length; in _bfd_dwarf1_find_nearest_line()
558 stash->currentDie = stash->debug_section + aDieInfo.sibling; in _bfd_dwarf1_find_nearest_line()
560 stash->currentDie += aDieInfo.length; in _bfd_dwarf1_find_nearest_line()
/dragonfly/contrib/binutils-2.34/bfd/
HDdwarf1.c57 bfd_byte *currentDie; member
530 stash->currentDie = stash->debug_section; in _bfd_dwarf1_find_nearest_line()
550 while (stash->currentDie < stash->debug_section_end) in _bfd_dwarf1_find_nearest_line()
554 if (! parse_die (stash->abfd, &aDieInfo, stash->currentDie, in _bfd_dwarf1_find_nearest_line()
574 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
576 && stash->currentDie + aDieInfo.length in _bfd_dwarf1_find_nearest_line()
578 aUnit->first_child = stash->currentDie + aDieInfo.length; in _bfd_dwarf1_find_nearest_line()
590 stash->currentDie = stash->debug_section + aDieInfo.sibling; in _bfd_dwarf1_find_nearest_line()
592 stash->currentDie += aDieInfo.length; in _bfd_dwarf1_find_nearest_line()