Searched refs:ad_state (Results 1 – 2 of 2) sorted by relevance
1295 adp->ad_state = ATTACHED; in softdep_setup_allocdirect()1309 adp->ad_state |= DEPCOMPLETE; in softdep_setup_allocdirect()2000 if ((adp->ad_state & DEPCOMPLETE) == 0) in free_allocdirect()2003 if ((adp->ad_state & COMPLETE) == 0) in free_allocdirect()3219 if ((adp->ad_state & ATTACHED) == 0) { in initiate_write_inodeblock()3221 adp->ad_state); in initiate_write_inodeblock()3224 adp->ad_state &= ~ATTACHED; in initiate_write_inodeblock()3225 adp->ad_state |= UNDONE; in initiate_write_inodeblock()3342 adp->ad_state |= DEPCOMPLETE; in softdep_disk_write_complete()3369 adp->ad_state |= COMPLETE; in softdep_disk_write_complete()[all …]
306 # define ad_state ad_list.wk_state /* block pointer state */ macro