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Searched refs:OIVTRAPDOOR (Results 1 – 4 of 4) sorted by relevance

/dragonfly/games/larn/
HDdisplay.c408 case OIVTRAPDOOR: in showcell()
443 case OIVTRAPDOOR: in show1cell()
528 if (i && i != OTRAPARROWIV && i != OIVTELETRAP && i != OIVDARTRAP && i != OIVTRAPDOOR) in moveplayer()
HDheader.h248 #define OIVTRAPDOOR 76 macro
HDcreate.c421 fillmroom(rund(2), OIVTRAPDOOR, 0); in makeobject()
HDobject.c424 case OIVTRAPDOOR: in lookforobject()