Searched refs:M_DRAW (Results 1 – 3 of 3) sorted by relevance
92 case M_DRAW: in domove()132 if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER]) in domove()369 Movetype = M_DRAW; in getmove()
81 #define M_DRAW 1 macro
110 Movetype = M_DRAW; in calcmove()