Searched refs:MAGIC_MAPPING (Results 1 – 3 of 3) sorted by relevance
| /dragonfly/games/rogue/ | ||
| HD | use.c | 277 case MAGIC_MAPPING: in read_scroll() |
| HD | rogue.h | 109 #define MAGIC_MAPPING 11 macro |
| HD | object.c | 440 obj->which_kind = MAGIC_MAPPING; in gr_scroll() |